cmake_minimum_required(VERSION 3.16)

project(minesweeper VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)

file(GLOB_RECURSE PROJECT_SOURCES
        CONFIGURE_DEPENDS
        "${CMAKE_SOURCE_DIR}/src/*.cpp"
        "${CMAKE_SOURCE_DIR}/src/*.h"
        "${CMAKE_SOURCE_DIR}/src/*.ui"
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(minesweeper
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET minesweeper APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
    if(ANDROID)
        add_library(minesweeper SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(minesweeper
            ${PROJECT_SOURCES}
        )
    endif()
endif()

target_link_libraries(minesweeper PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.minesweeper)
endif()
set_target_properties(minesweeper PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE  # 是否去掉控制台
)

include(GNUInstallDirs)
install(TARGETS minesweeper
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(minesweeper)
endif()

# 1. 找到 windeployqt.exe
get_target_property(_qmake_location Qt6::qmake IMPORTED_LOCATION)
get_filename_component(_qt_bin_dir "${_qmake_location}" DIRECTORY)
find_program(WINDEPLOYQT_EXECUTABLE windeployqt HINTS "${_qt_bin_dir}")

# 2. 构建完成后立即部署
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
        COMMAND "${WINDEPLOYQT_EXECUTABLE}"
        --release                 # 如果调试版就改成 --debug
        --compiler-runtime        # 把 VC 运行库也带上
        --no-translations         # 不需要翻译就留着，需要就删掉
        "$<TARGET_FILE:${PROJECT_NAME}>"
        COMMENT "Running windeployqt..."
)
